VR Converter Studio Help

VR Converter Studio converts immersive and flat video between projections for headsets, 360 platforms, domes, mirror domes and Apple spatial video. Each topic explains one task.

VR Converter Studio requires a Mac with Apple silicon and macOS 14 Sonoma or later. MV-HEVC spatial video export uses the Mac's hardware encoder.

Getting started

Get startedCreate or open a project and follow the basic workflow.Import videoAdd files and folders, and check how each video was recognized.

Edit and check

Use PreviewCheck projection, framing and playback before you export.Edit the timelineSet In and Out, split clips and use snapping.Prepare the queueOrder files and sections for export or live playback.Use the InspectorSet the source format, 3D layout, field of view and orientation of a clip.

Projections and 3D

Choose the output formatStandard, 360, VR180, domemaster, cubemap, EAC and Mirror Dome.3D and spatial videoSide by side, over/under, VR180 3D, Canon dual fisheye and Apple spatial video.

Export

ExportDelivery presets, codecs, frame rate, metadata, preflight and destination.AudioKeep every track and channel, make a compatible stereo mix, or export without audio.HDR and colorConvert to SDR, or export HDR10 (PQ) or HLG.

Domes and live shows

Dome SimulatorCheck content on a 3D dome before a show.Live Syphon OutputSend the rendered frame to other apps in real time.Fullscreen and Quick LookCheck a file without exporting it.

TholusOS, account and Pro

Use with TholusOSConvert videos for TholusOS, use its mirror-dome meshes and send it a live picture.Account, Pro and updatesSettings, plans, Account Tholus and automatic updates.

Reference

Keyboard shortcutsCommands for projects, timeline, windows and help.Fix common issuesMissing files, skipped imports, players, codecs and Syphon.Frequently asked questionsQuick answers to common questions.